日本电子维修技术 显卡intel 发布 Radeon Software Adrenalin Edition 18.8.1 驱
https://downloadcenter.intel.com/download/28020/Radeon-RX-Vega-M-Graphics?product=80939
Support For
◾Monster Hunter™: World
◾World of Warcraft™: Battle for Azeroth
◾We Happy Few™
◾Madden NFL 19™
Fixed Issues
◾Fortnite™ may experience an application crash on game launch in Windows®7.
◾Some games may experience a game crash or hang on multi GPU system configurations when changing or applying resolutions.
◾Graphics and memory clock speeds may remain elevated or locked while gaming if video content is also playing on the system.
◾Civilization® VI may experience a game crash using DirectX®12 API on game or map launch.
◾Samsung™ HMD Odyssey may experience intermittent black screens or flashing on Radeon RX Vega series graphics products.
Known Issues
◾Cursor or system lag may be observed on some system configurations when two or more displays are connected and one display is powered off.
◾Some games may experience instability or stutter when playing with FRTC and Instant Replay enabled.
◾Toggling performance metrics while gaming on a non-native display resolution may cause the game to scale incorrectly.
◾Radeon WattMan memory and frequency sliders may not list correct minimum values.
◾Upgrade Advisor may fail to show up in Radeon Settings.
◾Radeon FreeSync may fail to enable when playing Monster Hunter™: World.
◾Video profiles may not correctly apply on web browser video content.
Added Vulkan™ Extension Support
◾VK_EXT_descriptor_indexing ◾This extension adds several small features which together enable applications to create large descriptor sets containing substantially all of their resources and selecting amongst those resources with dynamic (non-uniform) indexes in the shader.
◾VK_KHR_get_display_properties2 ◾This extension provides new entry points to query device display properties and capabilities in a way that can be easily extended by other extensions, without introducing any further entry points.
◾VK_KHR_8bit_storage ◾This extension allows use of 8-bit types in uniform and storage buffers and push constant blocks.
◾VK_KHR_draw_indirect_count ◾This extension allows an application to source the number of draw calls for indirect draw calls from a buffer.
◾VK_KHR_create_renderpass2 ◾This extension provides a new entry point to create render passes in a way that can be easily extended by other extensions through the substructures of render pass creation.
◾EXT_vertex_attribute_divisor ◾This extension allows instance-rate vertex attributes to be repeated for certain number of instances instead of advancing for every instance when instanced rendering is enabled.
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